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Despite positive reviews, indie dev declares their early access roguelike “fails in fundamental ways,” makes it free forever, and moves the heck on

One indie developer has made their early access roguelike game entirely free and moved on from the project after declaring it “fails in fundamental ways that made it hard to fix.” Developer Emerick Gibson had the idea of making a side-scrolling roguelike about a mechanical sandworm with turrets latched onto its side after watching Denis...
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